Creating a server for online MMO games in PHP part 14 – Network card and frame delay (Latency frame) according to RFC 2544 (1242)
Creating a server for online MMO games in PHP part 13 – Event-driven pattern, JSON-RPC and why not a service (SOA) architecture
Creating a server for online MMO games in PHP part 10 – Open seamless world in a 2D game and what does drones have to do with it