Development of the architecture of an object behavior management system: the basis
Artifact: “Easter egg” containing the code and paired rhythm of reproduction, development, as well as evolution structure of bio and techno “organism” M. Berlin
The study is aimed at studying the issue of building the architecture of an object behavior control system as a replacement for the conceptual representation – a “digital” twin, some of the results of the developments presented in the article show the main methods and approach of the system
At the inception, the emergence of the concept of a “digital” twin, several positions were formed, trying to express the conceptual representation of a virtual prototype – a “digital” twin, an existing object. The industry began to consider the “digital” twin as a kind of systems and environments: a) PLM – product lifecycle management, under the lifecycle in the present, accepted and widespread in enterprises, the system refers to the production process of the product, the maximum is transmitted / received data used in I) marketing , often not targeted or objective; II) service (note: not fully), chaotic maintenance of manufactured products used by man or machine (note: system); b) PLM + ERP + sensors, the presented system, in practical construction, when the concept begins to acquire a design architecture with a set of methods, shows the same problems I and II, but in addition to this, a “blind spot” appears in the perception of reality, more active, stronger influencing than the former (note: III).
These varieties, considered as the organization and implementation of the “digital” twin in the existing reality, contain a set of problems. Those presented above as a few examples (note: I, II, III) should be taken into account in research, development, as well as practical experience when creating solutions, the transition from a concept to a design architecture – a system for managing the behavior of an object.
The research carried out and the results of experiments show that a full-scale solution, including the problems presented above, is the development of a control system for the behavior of an object. The transition from the concept to which will be the design of the architecture of the system itself. The basics of architecture are outlined below.
An object, the behavior of which is monitored, responsible, and provided by the system, is understood not only as a machine, the object is a “network”, a similar or other system, an object of the biological world and man himself.
The emerging conceptual representation of a digital, computer model, designed at the R&D stage, but taking into account, as the engineers of a number of Western enterprises express their thoughts – the subsequent stages of production, service, recently adding a stage of product disposal, or as this stage is called in the “Genome” company – “shutdown”, gave scope to the marketing moves of the industry. Views, “digital” twin, “digital” twin, virtual model appear, are defined as: a) an integral part of PLM; b) PLM + CRM + entry points glue; c) a rolling solution within the framework of Industry 4.0, which express a part or a small set of what the R&D computer model is at the design stage, what is commonly called the “digital” twin in popular science articles.
It is worth noting that the functional part of the “digital” twin, they try to consider not only a copy of the physical object, but also the possibility, the creation of a “digital” biological twin of organs and the person himself. Such attempts to determine the essence of the concept, as well as the vector of directional development, to move to the design of the architecture of the “digital” twin system show that the idea is not fully expressed by understanding. Understanding and presentation is no longer a concept, but a design set of methods, solutions, system architecture that we need to develop. Moreover, the development here is understood, among other things, the process of research and experiments.
At the moment, the system of the “digital” twin, the design version of the hardware and software architecture of the object control system in the general case (note: form) is formed by the interaction: a physical object – a “digital” model. Moving from general concepts to directly designing the system is necessary. At the stage of developing the correct system for controlling the behavior of an object, it is necessary to solve a number of questions, for example, firstly, where and what data does the created computer model take? Data, information or knowledge are loaded in parallel streams, firstly, necessary, of paramount importance, affecting the “vital” modules and functions of the object, and secondly, determining the dependencies, role, these values provide “awareness” of the object in the system. The dependencies that determine the understanding and presentation of the developed object (note: things) will allow you to create the correct model system.
It should be noted that the correct system at the stage of development of technologies, including those related to the considered one, used as a tool, base, “parents”, is understood as a system for collecting, intelligent analysis of data on the behavior of a physical object (note: every existing physical object connected to “Smart grid”) and a person, the result of the launch and operation of which are: a) information and knowledge used in the design of the model, integration, use of a physical object by a person and “disconnection”; b) discrete behavior of the system, “response” to influencing factors, including interfacing with systems, “network”, physical objects; c) scaling of the system, software and hardware within the facility, interfacing of the system, integration into “networks” and between “networks”, which is important, the possibility of transforming the object. In other words, given the correct control system for object behavior will ensure the appearance of a customized product.
Second, how does the development of the model take place? At the R&D stage, a computer prototype of a model, for example, must be hardware-software connected to a terminal with a co-processor and a part of the main algorithm responsible for the content, training of the model, for programming and integration into the created object of the software processor, the class and role of which is determined depending on basic and possible (note: provided due to the possibility of object transformation) purpose, this will ensure, for example: a) work with the memory area of already integrated physical objects, systems and machines on the side of the techno and bio environment; b) the possibility of a comparative analysis based on the finite element method in a “live” mode for the correctness of the selected solution.
In the correctness of the chosen solution, it is possible to determine the usefulness, application, workable architecture, microarchitecture of the hardware and software part and calculation, taking into account, for example, materials regarding operation, loads and the need for a developed object. The need is an extremely important, cornerstone indicator necessary for compliance in the present, which is responsible for the customization of the product. The need should correspond not only to the factor of necessity, but also to the payload, expressed in a set of functional capabilities and types of product transformation.
In other words, the most structurally expressed control system for the behavior of an object includes obtaining data not only from “entry points” (sensors, sensors, optical objects), but also uses the physical objects themselves, the memory area of objects in order to obtain / transmit information and knowledge of products that work on the side of the person. Such use of a physical and bio object implies obtaining not only static information about the state of: a) the object itself; b) environment (note: hardware-software, external); c) the object when receiving “expected” data, but also about discrete factors. For example, the influence of a physical object z on a physical object m, which makes it possible to modify, improve a physical object on the go – to modify, transform an object. The maximum is to automate the re-release of the product at the request of the object itself. The collection and application of static and discrete, as well as data on dynamics, will make it possible to create a customized physical object, as well as a product manufactured and used by a person that fully meets the requests and needs, both indirect, being part of a system or “network”, and direct, interaction with human.
The cornerstone method of designing, developing a “digital” model of a physical object, as well as the architecture of an object’s behavior control system, along with an equally important scaling method, should be the transformation method (note: derived from the word transformer). At the design stage, the method will ensure the integration of functional capabilities, a kind of “software bookmark” to which only the system itself or the “n-level network” object z, in other words, to have a “response” to adapt, receiving data from the environment or the central software processor when the product is activated.
It should be noted that a “digital” twin or a control system for the behavior of an object should not be considered only as methods and a way to reduce the cost of manufacturing, release, and maintenance of products. Since in this case the part of the product life cycle occurring on the human side will not be fully perceived in practice, the received / transmitted data from the “entry points”, as well as the information from the object’s memory area, will refer only to a static form.
An important result obtained in the process of research and development carried out by a group of engineers “Genome” on a given topic was a formed subject representation, for example, the developed hardware and software architecture of an object behavior control system will be the “parent” of the first architecture of an intelligent system, more closely corresponding to the human notion of intelligence and reason than the existing “digital” assistants. Since, for example, the software microarchitecture, the methods described above that are used in the design of the hardware architecture of the object behavior management system being developed, as well as positive results, some of which are presented in the article, the work of the system itself will act as root elements, methods that are included in the content set – an array of directed methods (note: directed search, knowledge acquisition), the main algorithm of the central software processor responsible for the perception and “self-determination” of a physical object as part of a machine and a system or “network”, as well as the integration and interaction of a product, thing and person.
When considering the results achieved, as well as the usefulness of the research and development, reflected in this article, it is worth highlighting two areas containing such results, the first fundamental, the second applied.
In the fundamental area, the following are determined, the results, the cornerstone methods, as well as the approach in the design and development of the architecture of the practical model and algorithm of the object behavior control system, the foundations of the first design version of artificial intelligence.
The applied area of the research and development done, including within the framework of this work, includes the following achieved indicators, tests, working out of extreme situations, the behavior of an object in conditions close to real, the system undergoes an additional set of tests aimed at reliability and training with priority.
 “Genome” – the company was formed by a group of engineers, specializing, among other things, in advanced software solutions http: // genome-systems.ru