Development diary of the board game SUPERTANK about “tanks” for NES. Part 16. About the 16-bit version of Battle City
Part 2. About the references of the game's visual style
Part 3. About how we re-drew the original game art
Part 4. About simple children's entertainment of the 90s
Part 5. About pixel art and the game's visual style
Part 6. About transferring the mechanics of the original game to the board game. Part 1
Part 7. About transferring the mechanics of the original game to the board game. Part 2
Part 8. About Generals in the Board Game
Part 9. About development of tank features
Part 10. About how to play a board game
Part 11. About references
Part 12. About the archive of working prototypes
Part 13. Update to the development diary of the board game SUPERTANK (VK post)
Part 14. About crowdfunding of the board game SUPERTANK
Part 15. About project crowdfunding in numbers
useful links